Splatcapades by Fryth / Compiled by GeNie I became very excited about Siege mode in Digital Paint's beta 5, so I decided to write a map for it. Splatcapades features a big field with a large base at one end. The flag sits on the third level of this base. The offensive team starts with all the equipment they need and they make their way across the Kersplat2-ish, obstacle-ridden field into the base. The base has many windows and can be heavily fortified, so watch out. The defense cannot leave the base. HINTS FOR THE OFFENSE: Move from obstacle to obstacle and crouch a lot. There will be a lot of fire from the base; however, with proper strategy you should be able to dodge it and even return it given a good position. HINTS FOR THE DEFENSE: The windows can be extremely useful, but your fire will often be returned. Use the X-bunkers on the second level of the base; crouch. Also duck behind the barrels at the bottom of the base if you want to surprise-attack incoming offensive threats; however, it's risky as they will have almost reached their goal, and they could theoretically run straight for the flag. Remember, you cannot leave the base area, though. ------- (C) Adrian Gudas 1998 Source .map is included, and do whatever the hell you want with it. If anyone would like to make a CTF version of this map, PLEASE go ahead! I was going to do one, but I was too lazy.