Digital Paint Discussion Board

Development => Mapping => Completed Maps => Topic started by: Anrkist on September 12, 2003, 05:17:53 PM

Title: TheEdge
Post by: Anrkist on September 12, 2003, 05:17:53 PM
Been working on this for months.. stoped of course.. and just ended up finishing. Theres fog, a couple of sounds.. fitting to the enviroment..no more elevators.. all jump pads now. Its DM only and is a bit stingy on items.. there are weapons, you do start off with a stingray and need to upgrade from there. There is only ammo on one part of the map, and no co2 anywhere to be found. Though you are fully loaded with a 12oz can when you start and 35 balls. I did this because I remeber pb2dm1 had a little problem.. anyone who got the cocker rarely died.. and went and wasted everyone.. I *hope* this will keep it "Fair and Balanced".

Lame.. please cut and paste these in to your browser.

http://www.geocities.com/quake2clanhi/sshot04.jpg

http://www.geocities.com/quake2clanhi/sshot05.jpg

http://www.geocities.com/quake2clanhi/sshot06.jpg

Trying to get it on a server or at least somewhere to download.. geocities just wont cut a 2.5mb PAK file.. any constructive feedback from just these sshots is welcome.
Title: Re: TheEdge - Finaly finished
Post by: Eiii on September 12, 2003, 08:44:33 PM
looks interesting...
Title: Re: TheEdge - Finaly finished
Post by: Shreds on September 14, 2003, 07:35:17 AM
if by 'looks interesting..' you mean 'looks awful'
Title: _
Post by: IronFist on September 14, 2003, 08:46:44 AM
Post removed
Title: Re: TheEdge - Finaly finished
Post by: PLazTiC on September 14, 2003, 10:32:31 AM
Hm, I usually dont jude a map before I played it, but it seems to be a bit foggy. On the other hand, that might just be the idea.

I just come up with a cool idea, I dont add any gameplay value.
I would be cool if it was possible to change the big sign i sshot6 into a realtime scoreboard, just as a neat detail.

\plaz

Title: Re: TheEdge - Finaly finished
Post by: Anrkist on September 14, 2003, 12:42:47 PM
Shreds? Mr. I dont use lighting in my maps?

Anyways.. if you guys dislike fog.. your going to really hate it when people start making alot of maps with it, because I used .002 for the sshots.. its at .001 now.. any lower and theres no fog at all.. so.. just wait for when people actuly use alot of fog =] It looks better in the dark areas.. unfortunatly the white fog sucks in a sun lit area.. nothing I can do about it if I want to use fog.. which I do ;]

Check out jits fogtest.bsp 500 density on that.
Title: Re: TheEdge - Finaly finished
Post by: Shreds on September 15, 2003, 02:51:08 AM
hey! just because i dont fill my maps with 200 strobe lights and colors that make kittens cry doesnt mean i dont use lighting.

and hey smart guy, you ever think that maybe.. just maybe! to try going lower then .001?
.0005 for instant? .0003? you can go lower.

and those screenshots look thicker then .002 anyways
Title: Re: TheEdge - Finaly finished
Post by: Anrkist on September 15, 2003, 08:58:45 AM
Alright im playing around with rscripts.. ive made the weapons semi transparent.. these are map specific so they wouldent show up like this on other maps.. I kinda like this idea because.. I think the big pball guns get in the way of the view and I cant play center handed...

http://www.geocities.com/quake2clanhi/sshot09.jpg
Title: _
Post by: IronFist on September 15, 2003, 03:32:47 PM
Post removed
Title: Re: TheEdge - Finaly finished
Post by: Anrkist on September 15, 2003, 03:39:55 PM
Well.. im not to sure.. it originated from beefquake.. which another guy took over I think and it doing

http://modscape.telefragged.com/

If you want to see its potential.. find AQ2 LTKTBM on google.. its standalone.
Title: Re: TheEdge - Finaly finished
Post by: Tyrone(MyeRs) on December 10, 2011, 09:41:10 PM
the download link wont work
Title: Re: TheEdge - Finaly finished
Post by: Chef-Killer on December 11, 2011, 07:09:13 AM
http://dplogin.com/forums/index.php?topic=15629.msg152542#msg152542

ftp://otb-server.de/pub/Maps/theedge.bsp (ftp://otb-server.de/pub/Maps/theedge.bsp)
Title: Re: TheEdge
Post by: Tyrone(MyeRs) on December 11, 2011, 02:57:22 PM
thx man
Title: Re: TheEdge
Post by: loial21 on December 13, 2011, 12:16:00 PM
About F'in time. Classic FFA congrats.