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January 19, 2020, 09:53:36 PM
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Author Topic: - New Map - MIA  (Read 5333 times)
nightryder
68 Carbine

Posts: 448

« Reply #20 on: December 27, 2007, 07:07:29 PM »

its not hard to physically get to, its just so easy to defend
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QueeNiE
68 Carbine

Posts: 435

« Reply #21 on: December 27, 2007, 07:08:43 PM »

Oh really.  They said the same thing about the pp1 flag.

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jitspoe
Administrator
Autococker

Posts: 18668

« Reply #22 on: September 14, 2008, 01:03:14 AM »

Spawn room and second flag aside, this is kind of a fun map.  It just popped up on the beta server rotation.  You going to do any more work on this map, or has it gone MIA?
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aircrew
VM-68

Posts: 169

« Reply #23 on: September 14, 2008, 10:48:16 AM »

It´s cool now, I love capping on players trying to jump on 2nd. Hehe
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UDead
Autococker

Posts: 592

« Reply #24 on: September 18, 2008, 02:56:24 PM »

looks cool, i like the textures you used and the layout in the pictures you have.
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jitspoe
Administrator
Autococker

Posts: 18668

« Reply #25 on: January 04, 2020, 11:06:59 PM »

Noticed there's a version of this map in the regular maps directory on OTB and ic3y, but it has no base to cap at on the red team.  Not sure where that version came from, but it would be good to clean this up and release it properly.
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