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September 08, 2010, 04:47:37 AM
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Author Topic: Tweak: Prime Grenade Suicide.  (Read 4080 times)
Olbaid
Autococker

Posts: 668

« on: February 18, 2008, 12:48:24 PM »

Not allowing the last person alive the option to commit suicide with their own prime grenade.
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Bix
Autococker

Posts: 693

« Reply #1 on: February 18, 2008, 12:51:51 PM »

its a 1v3 im at their flag they are at mine! let me grab a nade and do suicide before they grab!

would be great for matches
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zimtstern
Committee Member
Autococker

Posts: 976

« Reply #2 on: February 18, 2008, 03:48:24 PM »

suicide is nice
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Blitz
68 Carbine

Posts: 289

« Reply #3 on: February 18, 2008, 08:35:49 PM »

They call this getting destroyed... err..  'dystro-ed'
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Fyre
VM-68

Posts: 247

« Reply #4 on: February 18, 2008, 09:13:28 PM »

LOL @ blitz
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jitspoe
Administrator
Autococker

Posts: 14137

« Reply #5 on: February 18, 2008, 11:57:23 PM »

Not allowing the last person alive the option to commit suicide with their own prime grenade.
You can't suicide if the other team has the flag.  Are you requesting that people should be able to?
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blaa
Autococker

Posts: 925

« Reply #6 on: February 19, 2008, 01:05:13 AM »

 He is requesting that the last person couldnt suicide even if the other team didnt have the flag.
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Olbaid
Autococker

Posts: 668

« Reply #7 on: February 19, 2008, 12:08:00 PM »

He is requesting that the last person couldnt suicide even if the other team didnt have the flag.

Correct.
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jitspoe
Administrator
Autococker

Posts: 14137

« Reply #8 on: February 19, 2008, 04:32:15 PM »

http://dplogin.com/dplogin/featurevote/feature.php?id=10111
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i_am_a_pirate
Autococker

Posts: 759

« Reply #9 on: February 21, 2008, 01:46:56 PM »

As you can tell from my post count i'm fairly new. Are you saying that atm you can commit suicide (if the other team hasn't got the flag) by priming your grenade so long that it explodes in your face. Well, what happens if you prime it for ages (when they have the flag) and don't throw it? Do you still die? If not, then make it so that you can, or take off the whole suicide feature. It's just inconsistent and unrealistic otherwise.
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Olbaid
Autococker

Posts: 668

« Reply #10 on: February 21, 2008, 01:51:03 PM »

At the moment, you can prime a grenade and kill yourself when the other team does not have the flag, and if they have the flag the grenade still goes off at the normal time, but does not kill you.
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i_am_a_pirate
Autococker

Posts: 759

« Reply #11 on: February 21, 2008, 02:30:02 PM »

Thank you.
I think it should be done. It would be cool, like, just as they're capturing the flag and ur the only one alive to be able to commit suicide (especially as you have to hava a grenade to be able to do it - i just waste them usually).
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Olbaid
Autococker

Posts: 668

« Reply #12 on: February 21, 2008, 02:34:24 PM »

You are misinterpreting the tweak proposed.  This tweak we not allow the last person to commit suicide regardless of the situation.
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Henkka
68 Carbine

Posts: 327

« Reply #13 on: February 21, 2008, 03:36:04 PM »

The most annoying situation with this suicide option is on 1-flag maps like theice3, shock etc. because when your opponent gets the flag and he is going to go cap it. Now, of course you stay at the flag spot waiting for the flag but the opponent can just prime the grenade and cap the flag right before it explodes. I'm tired of it.
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jitspoe
Administrator
Autococker

Posts: 14137

« Reply #14 on: February 22, 2008, 12:01:11 AM »

Flagcapendsround should always be on, imo.  Those perpetual flag trades with one person left alive on each team are just stupid to begin with.
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coLa
Autococker

Posts: 1007

« Reply #15 on: February 22, 2008, 09:14:04 AM »

then 20min maps would have to be played the full 20min, instead of ending early from multiple caps. imo, with flagcapendsround off, it takes more strategy to prevent that 1v1 trade.
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Olbaid
Autococker

Posts: 668

« Reply #16 on: February 27, 2008, 06:26:25 PM »

This can't come fast enough.
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XtremeBain
Developer
Autococker

Posts: 1454

« Reply #17 on: February 27, 2008, 07:31:19 PM »

Stop going up 4v1 every round and it won't be such a problem.
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i_am_a_pirate
Autococker

Posts: 759

« Reply #18 on: February 29, 2008, 07:31:09 AM »

then 20min maps would have to be played the full 20min, instead of ending early from multiple caps. imo, with flagcapendsround off, it takes more strategy to prevent that 1v1 trade.
what, like camping? All it does is top encourage people to camp. put flagcapendround on in my opinion
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Olbaid
Autococker

Posts: 668

« Reply #19 on: March 09, 2008, 06:02:24 PM »

i_am_a_pirate, please stop posting in this thread. 
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