Author Topic: New map : FINAL RELEASE!!!! NML.BSP  (Read 14874 times)

Garrett

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Re: New map : nml_b4
« Reply #20 on: March 03, 2008, 02:47:37 PM »
The best thing to do is just make a map and pay attention to the shell.  You won't need leak checker if you make a map with no leaks in the first place.

Deranged

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Re: New map : nml_b4
« Reply #21 on: March 03, 2008, 05:12:16 PM »
The best thing to do is just make a map and pay attention to the shell.  You won't need leak checker if you make a map with no leaks in the first place.

That doesn't always cut it, when it comes to making complex maps with many angled brushes and such sometimes a pinhole leak escapes even the best eye

Viper

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Re: New map : nml_b4
« Reply #22 on: March 04, 2008, 08:02:16 AM »

blaa

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Re: New map : nml_b4
« Reply #23 on: March 04, 2008, 08:24:50 AM »
1 of your spawn is obviously outside the map...

Viper

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Re: New map : nml_b4
« Reply #24 on: March 04, 2008, 08:31:15 AM »
hehe

did u read the thread ?

i only wanted to show byz a leak ^^

blaa

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Re: New map : nml_b4
« Reply #25 on: March 04, 2008, 11:26:42 AM »
 Ohhhhhhhhhh, Somehow my eyes read Byz instead of viper..

and then i thought he doesnt understand why he has leaks :p

Byz

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Re: New map : nml_b4
« Reply #26 on: March 05, 2008, 03:57:16 PM »
Finally fixed the leak and got the lights work.
Beta 5 : http://loluploads.com/548019

jitspoe

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Re: New map : nml_b5
« Reply #27 on: March 06, 2008, 08:40:02 PM »
I've uploaded your map to the beta server and attached a demo of some things you might want to revise.  See PM for details.

Byz

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Re: New map : nml_b5
« Reply #28 on: March 07, 2008, 07:00:23 AM »
OK jitspoe , but when i try to watch the demo it says Server was killed , and I cant watch the demo?
Or is there a chance that you sended an empty demo?

Sawy

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Re: New map : nml_b5
« Reply #29 on: March 07, 2008, 12:05:03 PM »
Can you add something at flag?
to cap it fast, or something else, because only circle is strange, mean feel like something lack.
I don't know if you understand what i want to say  ;D
mid of map are cool.
Do you will add new way by house?

-Sawy-

Byz

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Re: New map : nml_b5
« Reply #30 on: March 07, 2008, 12:42:21 PM »
Yeah im working with the way from house to fg. And i might to add something to base.

Sawy

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Re: New map : nml_b5
« Reply #31 on: March 07, 2008, 01:41:43 PM »
ok, will be good  :)

jitspoe

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Re: New map : nml_b5
« Reply #32 on: March 08, 2008, 08:50:48 PM »
OK jitspoe , but when i try to watch the demo it says Server was killed , and I cant watch the demo?
Or is there a chance that you sended an empty demo?

Did you put the map in the beta directory? c:\games\paintball2\pball\maps\beta

Clipz

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Re: New map : nml_b5
« Reply #33 on: March 08, 2008, 10:28:21 PM »
Yeah im working with the way from house to fg. And i might to add something to base.

Yeah my idea.

Rick

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Re: New map : nml_b5
« Reply #34 on: March 08, 2008, 11:39:46 PM »
This map is pretty good, i like the feel of it. ANd i like this jump....

http://loluploads.com/375915

Byz

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Re: New map : nml_b5
« Reply #35 on: March 15, 2008, 09:03:28 AM »
Hello fellas , been kinda lazy with the whole mapping thing but now i decided to make beta 6 with a new route ( thx to clipz for the idea)
So here it is : http://loluploads.com/726711
Enjoy!

Clipz

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Re: New map : nml_b6
« Reply #36 on: March 15, 2008, 09:48:14 AM »
Alright i like the new routes BUT i would make the high one accessible from base. You could do that by making the path drop 16 units every so much. So it would almost be like a long staircase but not stairs. If this confuses you pm me on irc ill draw it out.

Clipz

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Re: New map : nml Final
« Reply #37 on: March 15, 2008, 02:59:46 PM »
Ive done a little bit of work for byz...

Sunlight = 100.. was 180

Made the back path sexy :D

Update: http://clipz.viciouz.co.uk/maps/nml.bsp

Byz had asked me to make the map Final.

Byz

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Re: New map : nml_b6
« Reply #38 on: March 15, 2008, 03:04:48 PM »
Yes thank you very much clipz it looks sexy now!! :D
I think that will be the final release.

jitspoe

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Re: New map : FINAL RELEASE!!!! NML.BSP
« Reply #39 on: March 17, 2008, 06:56:03 PM »
The barrels are still misaligned.  They look really bad with the hr4 textures I've been working on. :-\