Author Topic: New Map: Into The Rugged Country: Final Complete Version  (Read 20420 times)

M-A-Zing

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Re: New Map: (unknown name) BETA 2
« Reply #20 on: May 19, 2008, 03:27:29 PM »
i didn't lock the textures in the cave.

Olbaid

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Re: New Map: (unknown name) BETA 2
« Reply #21 on: May 19, 2008, 03:38:12 PM »
It seems like the game play would be pretty fun.

The map should be named Olbaid.

insane16

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Re: New Map: (unknown name) BETA 2
« Reply #22 on: May 19, 2008, 03:41:17 PM »
No One wants it called Olbaid.Thnx
It seems like the game play would be pretty fun.

The map should be named Olbaid.

Garrett

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Re: New Map: (unknown name) BETA 2
« Reply #23 on: May 19, 2008, 03:44:22 PM »
Well Olbaid, I liked your joke, unlike some...

UnRateD

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Re: New Map: (unknown name) BETA 2
« Reply #24 on: May 20, 2008, 12:04:16 PM »
The name of the map should consist of something that satnds high, like cliff or flying or something, like
"Fire in the sky" or
"stuffydooodolaparata"

Apocalypse

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Re: New Map: (unknown name) BETA 2
« Reply #25 on: May 20, 2008, 02:42:12 PM »
The name of the map should consist of something that satnds high, like cliff or flying or something, like
"Fire in the sky" or
"stuffydooodolaparata"
That one on the other hand.....

Which one of them do you not know how to fix?
« Last Edit: May 21, 2008, 03:18:19 PM by Apocalypse »

M-A-Zing

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Re: New Map: (unknown name) BETA 2
« Reply #26 on: May 20, 2008, 03:55:52 PM »
i dont know how to fix the texture seams in the caves or the lighting anomalies

i_am_a_pirate

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Re: New Map: (unknown name) BETA 2
« Reply #27 on: May 21, 2008, 01:29:20 AM »
Check the the faces that have the cave texture don't have a number in the first 2 boxes at the top of the surface properties. Then it won't shift them... I think

Apocalypse

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Re: New Map: (unknown name) BETA 2
« Reply #28 on: May 21, 2008, 03:20:06 PM »
To fix the seams in my pic just raise most of them up.

M-A-Zing

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Re: New Map: (unknown name) BETA 2
« Reply #29 on: May 21, 2008, 04:51:36 PM »
sorry but you are kind of confusing me.

Reed

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Re: New Map: (unknown name) BETA 2
« Reply #30 on: May 22, 2008, 08:51:22 AM »
To fix the cave walls click on a face and press 'S' to bring up the surface properties box. Make sure the valuies for 'S' 'T' 'R' 'SX' and 'SY' are the same (usually 0 0 0 1.0 and 1.0) for all the walls in the cave. Providing you dont have any special flags (such as ladder) checked then you can just click 'reset' and 'apply face' or 'apply brush if the texture is the same for all the faces.

If you do have special flags checked then you can either input the numbers for S T and R manually so that they are all the same, or you can recheck the flags after you press reset and before you press apply.

Hope that helps.

Apocalypse

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Re: New Map: (unknown name) BETA 2
« Reply #31 on: May 22, 2008, 02:14:04 PM »
Oh I apologize he said the seams which confused me :P

jitspoe

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Re: New Map: (unknown name) BETA 2
« Reply #32 on: May 24, 2008, 06:15:05 PM »
I've uploaded the map to the beta server and attached a demo.  Looks good.  Not very new player friendly, but it might be popular for matches.

M-A-Zing

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Re: New Map: (unknown name) BETA 2
« Reply #33 on: June 03, 2008, 09:51:05 PM »
Alright, i have made some changes and ready to release a new beta but there is a problem. when i try to compile the map it wont light it. during the lighting stage of the compile there is a popup window that says that arghrad had to close, do or do not send an error report blah blah. i did it twice and it happened again, so if anyone could help that would be great.


Then we can have a name game.
if you have a serious name that would fit this map submit it and ill consider it, maybe even have a vote.

Krewzer

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Re: New Map: (unknown name) BETA 2
« Reply #34 on: June 03, 2008, 11:40:56 PM »
how many numportals does the map have during compile? Are you also getting a max_patches error?

Spook

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Re: New Map: (unknown name) BETA 2
« Reply #35 on: June 04, 2008, 12:48:38 AM »
First time I've looked at a map made by a new member of the community and said it was fun and looked great too.

Nice job.

M-A-Zing

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Re: New Map: (unknown name) BETA 2
« Reply #36 on: June 05, 2008, 10:13:54 AM »
it has 6010 numportals but there are no max_patches error so i dunno.

Krewzer

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Re: New Map: (unknown name) BETA 2
« Reply #37 on: June 08, 2008, 03:43:44 PM »
Probably gonna need to post a screen shot of the compile error. I assume you have the _sun_light set up in worldspawn. I ran through the map for a few with the bots, looks very nice. :)
That lighting in the one wooden hallway: Try moving the light out just a bit more away from the wall. It looks like a lighting glitch and a slight relocation may help.

M-A-Zing

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Re: New Map: (unknown name) BETA 2
« Reply #38 on: June 10, 2008, 10:43:55 AM »
Changed a few things. added some terrain. fixed one of the lighting issues, but ran into another one on the rock in the base. dunno what was wrong with the compile. i can do one more compile tonight before i leave until June 30th. So have a look around be critical. and if anyone knows what is wrong with the rock please tell me.

M-A-Zing

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Re: New Map: Into The Rugged Country (hopefully Final)
« Reply #39 on: June 11, 2008, 11:37:48 AM »
Double Post

Here is the final version of the map. Unless someone runs into an error that absolutely must be changed. I came up with the name Rugged Country. So have fun with the map. Match with it Pub maybe.

M-A-Zing