Author Topic: Guide: Mapping resource list (maps, textures, models, etc.)  (Read 34784 times)

abnormal

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Re: Mapping Resources (textures, models, guides)
« Reply #20 on: August 28, 2009, 04:13:13 AM »
hey, the link for ctp1 for bsp is wrong. there's something like this: http:\\ftp:\\
there should be just ftp:\

musickid999

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Re: Mapping Resources (textures, models, guides)
« Reply #21 on: August 28, 2009, 05:42:44 AM »
There's a link someplace on the forums, but I can't remember exactly where. So for now, here.

Also, I think that link doesn't work on IE. Not entirely sure, but I think it works fine on Firefox, so that might be the reason a lot of people didn't notice.
« Last Edit: August 28, 2009, 06:10:27 AM by musickid999 »

MOFO

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Re: Mapping Resources (textures, models, guides)
« Reply #22 on: September 21, 2009, 12:32:10 PM »
Nice Mu51k really useful

wizzi

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Re: Mapping Resources (textures, models, guides)
« Reply #23 on: September 21, 2009, 03:29:21 PM »
some of the textures people use i dont have on my pc so can someone send me links to other textures? thanks.

musickid999

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Re: Mapping Resources (textures, models, guides)
« Reply #24 on: October 04, 2009, 07:16:44 PM »
The correct, working link from the original post:

2.CTP version 1 for BSP  Put folder in the<- bsp\pball2\quake2\pball\textures\ directory

Just in case someone hasn't figured it out yet.

wizzi

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Re: Mapping Resources (textures, models, guides)
« Reply #25 on: October 05, 2009, 11:44:19 AM »
thanks musik :)

RoBiNandL!nk

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Re: Mapping Resources (textures, models, guides)
« Reply #26 on: October 21, 2009, 09:38:29 PM »
the link to sk89qs models isn't working for me anyone got them that i could download?

_burnt

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Re: Mapping Resources (textures, models, guides)
« Reply #27 on: October 22, 2009, 07:12:49 AM »
ftp://otb-server.de/pub/ I think you can find them from there

T3RR0R15T

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Re: Mapping Resources (textures, models, guides)
« Reply #28 on: October 22, 2009, 08:51:41 AM »
This link works: ftp://otb-server.de/pub/

_burnt

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Re: Mapping Resources (textures, models, guides)
« Reply #29 on: October 22, 2009, 09:25:40 AM »
Lol, i put wrong tags

Chef-Killer

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Re: Mapping Resources (textures, models, guides)
« Reply #30 on: August 09, 2011, 11:22:13 AM »
- updated broken links
- added category "Maps/Map Packs"
- added topic "Chef-Killer – German BSP Mapping Tutorial"
- added topic "Knack – Understanding the VIS'ing Process"
- added topic "Kaos – Virtual Multiplayer Team-based Level Design Theory"

U-R-A-Loser

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Re: Mapping Resources (textures, models, guides)
« Reply #31 on: August 27, 2011, 06:16:59 PM »
Thanks! I have all mine outdated, but my problems still occur

Chef-Killer

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Re: Mapping Resources (textures, models, guides)
« Reply #32 on: August 28, 2011, 04:25:13 AM »
Define "my problems".

U-R-A-Loser

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Re: Mapping Resources (textures, models, guides)
« Reply #33 on: August 28, 2011, 03:18:14 PM »
My Problems =
Team1 = Blue
Team2 = Red
When testing with info_player_deathmatch (Teamnumber = 1 and 2nd info..._match is Teamnumber = 2) and Yelow, Purple, Blue, and Red are all in my map (when I put maxteams 2 and gamemode)

Chef-Killer

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Re: Mapping Resources (textures, models, guides)
« Reply #34 on: August 29, 2011, 10:14:41 AM »
Can you post a mapfile?

Chef-Killer

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Re: Guide: Mapping resource list
« Reply #35 on: October 07, 2012, 06:17:47 AM »
Ic3’s Pub/Beta Map Pack
Ic3’s Jump Map Pack
Ic3’s Texture Pack

Are there working links for these mappacks/texturepacks or should we delete them from the resources list?

BASEBALLDUDE

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Re: Guide: Mapping resource list (maps, textures, models, etc.)
« Reply #36 on: January 01, 2013, 11:15:10 AM »
Edit: My original question was "Can I aviod using WinZip because I don't have it and I don't want to buy it?" But then I found a way.

HaRmonY

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