Author Topic: Build 30  (Read 48573 times)

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 30
« Reply #80 on: May 31, 2010, 11:05:21 AM »
Here are 3 (16x16, 32x32, 48x48)

vLaD

  • Autococker
  • Posts: 536
Re: Build 30
« Reply #81 on: May 31, 2010, 12:56:38 PM »
Ty you all very much.

ic3y

  • Committee Member
  • Autococker
  • Posts: 1398
Re: Build 30
« Reply #82 on: May 31, 2010, 02:10:49 PM »
ROFL, way to go publishing your ZGH config there. I suggest you remove those before you get unbanned or you might get another ban very quickly.

+1 for ZGH config

Wyze

  • Stingray
  • Posts: 98
Re: Build 30
« Reply #83 on: May 31, 2010, 04:32:59 PM »
+1 for ZGH config

Ya, ya, i know FAIL. But seriously, that's what everyone does when they're banned. See if they work on ace bots.

wyZe

Johnyboy

  • PGP
  • Posts: 15
Re: Build 30
« Reply #84 on: June 02, 2010, 07:42:59 PM »
Hello everyone, I really hate to be a bother but ever since I got build 30 the game crashes. At first It would crash a few seconds into the game so i thought i would update the display drivers. i did update the Nividia drivers but now Dp wont load at all. i cant even start up the first initial screen. Any help would be appreciated. I also would not mind wiping build 30 off and redownlading build 29. Could someone provide a link for build 29. I googled it but it only gave build 30 options.  I would appreciate any help. Thanks

jitspoe

  • Administrator
  • Autococker
  • Posts: 18801
Re: Build 30
« Reply #85 on: June 02, 2010, 11:56:14 PM »
Hello everyone, I really hate to be a bother but ever since I got build 30 the game crashes. At first It would crash a few seconds into the game so i thought i would update the display drivers. i did update the Nividia drivers but now Dp wont load at all. i cant even start up the first initial screen. Any help would be appreciated. I also would not mind wiping build 30 off and redownlading build 29. Could someone provide a link for build 29. I googled it but it only gave build 30 options.  I would appreciate any help. Thanks
Can you provide any more information on the crash?  As for build 29, you should just be able to replace the "30" in the download link with "29".  Let me know if 29 doesn't crash.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593

Cameron

  • Global Moderator
  • Autococker
  • Posts: 2686
Re: Build 30
« Reply #87 on: June 03, 2010, 04:13:14 AM »
Can you provide any more information on the crash?  As for build 29, you should just be able to replace the "30" in the download link with "29".  Let me know if 29 doesn't crash.
I'm also experiencing some sort of crash.  Occasionally when a new map loads, right after it begins loading weapons and stuff, it just crashes.

Johnyboy

  • PGP
  • Posts: 15
Re: Build 30
« Reply #88 on: June 04, 2010, 09:39:15 AM »
Well I redownloaded build 29 but now the same problem persists. I Open up Dp and all i get is a black screen and then the game crashes. I dont know why I would have a problem because just a week ago dp was working with build 29.
Here is some specs that might help with finding the solution.
1. Windows XP
2. Display driver is Nvidia GeForce 4mx intergrated Gpu ----- I ran the update from nividia
any other specs that you want i can give. Any help would be appreciated.
btw I am fixing my little brothers(anderookangaroo) computer. Thanks

ic3y

  • Committee Member
  • Autococker
  • Posts: 1398
Re: Build 30
« Reply #89 on: June 04, 2010, 10:10:09 AM »
Get a new graphic card

Johnyboy

  • PGP
  • Posts: 15
Re: Build 30
« Reply #90 on: June 08, 2010, 04:22:27 PM »
I updated my graphics card(Nvidia GeForce 4mx intergrated Gpu) with this driver  ---  http://www.nvidia.com/object/winxp_2k_93.71_2.html   ---- Still dp continues not to boot.  I read something earlier about it being a problem with the graphic settings being wrong. Ive tried to work with that and have had to restart my computer in VGA mode. Got that fixed thankfully. Any suggestions.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18801
Re: Build 30
« Reply #91 on: June 08, 2010, 05:28:40 PM »
Quote
Hello Jitspoe,

The paintball2_build030_update.exe is not detected by Symantec products. Just as you supposed, it had an issue with the server the file was hosted on. In fact what being detected is ophcrack-win32-installer-3.3.1.exe which is hosted on the server. In light of further investigation and analysis, Symantec has found it to be a risk and will continue with the detection.

Sincerely,

Symantec Security Response

http://securityresponse.symantec.com

Ugh, virus scanners are so useless.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 30
« Reply #92 on: June 10, 2010, 01:19:42 PM »
The server doesn't load the slowballsbounce setting from the config at serverstart. I have to exec the config again.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 30
« Reply #93 on: June 14, 2010, 11:19:28 AM »
There are very big lags on our server with build 30 (server + client). We changed nothing from the server, only updated the files paintball2 and gamei386.so. Very often after a lag, a new player entered the game. So it looks like the lags come, if a player connects (70%) or disconnects (30%) with a chance of 33% (that it lags).

webhead

  • Committee Member
  • Autococker
  • Posts: 1185
Re: Build 30
« Reply #94 on: June 16, 2010, 04:11:28 AM »
jits, the new water-entering sound is a little too explosive at the beginning ... it sounds like a paintball is being shot nearby.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18801
Re: Build 30
« Reply #95 on: June 16, 2010, 06:25:45 PM »
There are very big lags on our server with build 30 (server + client). We changed nothing from the server, only updated the files paintball2 and gamei386.so. Very often after a lag, a new player entered the game. So it looks like the lags come, if a player connects (70%) or disconnects (30%) with a chance of 33% (that it lags).
What kind of lag?  Like a graphical hitch or network lag?  I can't think of anything that would have changed relating to clients connecting.  Does it happen on the EV1 servers, or any other build 30 servers?

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 30
« Reply #96 on: June 18, 2010, 02:46:27 PM »
Idk, i have to test it. Just an idea, but maybe it could be the autobalance. I've added the setting to each serverconfig. Is it in your config on the ev1 servers?

smokeman

  • PGP
  • Posts: 46
Re: Build 30
« Reply #97 on: July 22, 2010, 11:31:10 AM »
this isnt working right on linux :/ it lags. I have every drivers and packages but it doesnt work right. My pc specs are good so why it isnt working

smokeman

  • PGP
  • Posts: 46
Re: Build 30
« Reply #98 on: July 23, 2010, 06:36:42 AM »
Solved linux problem :) it was just 1 driver update i need to do! Thank you jitspoe from converting this to linux!!!!

jacobbrenner2000

  • PGP
  • Posts: 7
Re: Build 30
« Reply #99 on: September 06, 2010, 01:25:02 PM »
every time i load my paint ball 2 it keeps showing me this error that it needs to close. does anyone have any advice?????