Author Topic: New Map: London by kaese  (Read 31216 times)

kaese

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« Last Edit: May 12, 2011, 12:47:04 PM by kaese »

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #61 on: May 12, 2011, 11:55:24 AM »
This time I have troubles with the link, too.

"Download is not available"

Maybe you could ask ic3 to upload the newer betas as well or upload it on our forum that we can add it to the ftp server.

kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #62 on: May 12, 2011, 01:16:30 PM »
New Download link

Chef-Killer

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #63 on: May 12, 2011, 01:35:48 PM »

kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #64 on: May 13, 2011, 01:41:03 PM »
What shell i do next ... ?

POST YOUR IDEAS.. I've gt no more !!!


Thx

kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #65 on: May 19, 2011, 01:57:42 PM »
Hey Guy's..

here is my new beta - there is just a new way and some other textures, enjoy =P



Download it on:
http://www.otb-server.de/wbblite/thread.php?threadid=2682&sid=

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #66 on: May 20, 2011, 02:19:53 PM »
ftp://otb-server.de/pub/Maps/beta/london_b16.bsp

Note that only registered people can download the map from the filebase of our forum. The other ones need to use the ftp link. Map is online @ [OTB] Beta. I'll have a look at it later.

kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #67 on: May 29, 2011, 12:22:35 PM »
Here is my new beta, enjoy..


http://www.otb-server.de/wbblite/thread.php?threadid=2682&page=1&sid=

__________________________________________

-added some clipbrushes
-Changed some textures
-edit the fence, now you can see only one face of this brush
-added some detail (sever)

__________________________________________

screens
« Last Edit: May 29, 2011, 12:25:44 PM by webhead »

webhead

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #68 on: May 29, 2011, 12:24:14 PM »
looks very nice. but i think the fence texture should be scaled up just a bit, so that it looks like a fence when you stand farther away from it (and not a translucent orange wall).
also, please do not double-post.

kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #69 on: May 30, 2011, 05:59:10 AM »
b18 = b17.. there was a little fail in it =D
itz just a edit
____________________________________

http://www.otb-server.de/wbblite/thread.php?threadid=2682&page=1&sid=

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #70 on: June 02, 2011, 06:53:04 AM »
Nice :)

i think the fence texture should be scaled up just a bit, so that it looks like a fence when you stand farther away from it (and not a translucent orange wall).
I agree with this. Scaling up the texture would look at lot better.

A few more stuff to change, but everything can be done very fast and isn't a big deal.


Rotate this face (both bases).


Hm...you're using a different texture on top of the barrel. Wondered that I didn't notice this before. Just change the barrel texture for this face and it should be ok (only blue base).


Move this faces a few units like you did on the other base (only red base).


Scale up the face a little bit like you did on the other base (only red base).


I think adding one more step here would look a lot better (both bases).


There's a hole on the right side. I'd also lower the left pillar a few units that the horizontal wood brush can be placed on top of the pillars like you did on the other base (only blue base).

ftp://otb-server.de/pub/Maps/beta/london_b18.bsp

Online @ [OTB] Beta!

kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #71 on: June 02, 2011, 12:57:02 PM »
DONE !!!


http://www.otb-server.de/wbblite/thread.php?threadid=2682&page=1&sid=
____________________________________

london_b19

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #72 on: June 03, 2011, 07:45:22 AM »
Did you scaled up the texture of the fence, too? I'd prefer a texture size of 4.0 x 4.0 or something else.

I think the map is almost ready for final release. So test, test and test the map (also in matches).

ftp://otb-server.de/pub/Maps/beta/london_b19.bsp

Online @ [OTB] Beta.

jitspoe

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #73 on: June 04, 2011, 01:43:50 AM »
Awesome - I'm really glad you keep updating this with the feedback people give you.  The biggest suggestion I have now is still to tone down the fog - I'd make it half as bright and half as dense, at least.

As for the fence - I'm adjusting the scale by 2x in the rscript for the next paintball2 release.  I tried to make the fence texture to scale with that, but I've realized it just doesn't work well.  If you scale it, I wouldn't scale it more than 2x, or it may look too large with the next paintball2 release.  Also, with that fence path, it seems the r_speeds have jumped up a bit from what I remember them being.  Looking out from the base is consistently over 3000 now.

I know this won't help r_speeds, but I'd still suggest changing the step height to 8 units.

We really need to organize a playtest on this map so we can make sure it plays as well as it looks.  I have it up on the EV1 beta server now

kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #74 on: June 04, 2011, 03:32:11 AM »
london_b21
Download it on:
http://www.otb-server.de/wbblite/thread.php?threadid=2682&page=1&sid=

________________________________________________

Hey Guy's,
that's my last beta in stock..

I've change the scale of the fence (2.0 x 2.0) and reduced the fog (befor 13, now 11).

To jitspoe: the r_speeds is increased by about 200.
I'm not sure if it is necessary,to change therefor anything.

srii for english =)

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #75 on: June 04, 2011, 05:25:47 AM »
ftp://otb-server.de/pub/Maps/beta/london_b21.bsp

Online @ [OTB] Beta.

EDIT: One more thing. Why did you add a clip brush here? Now you can stand in the air. Just create a small triangle clip brush next to the door.


kaese

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #76 on: June 04, 2011, 11:13:21 AM »
DONE

http://www.otb-server.de/wbblite/thread.php?threadid=2682&page=1&sid=
_______________________________________

london_b22

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #77 on: June 04, 2011, 11:23:06 AM »

jitspoe

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #78 on: June 05, 2011, 11:09:27 AM »
Try these values:

"sky" "pbsky3 fogd .25 .25 .3 .001"

Before and after screenshots attached:

Also, the map is kind of dark overall - you might want to set up a custom compiling batch file that uses -scale 2 to brighten the whole map up.
« Last Edit: June 05, 2011, 12:07:29 PM by jitspoe »

MyeRs

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Re: New Map: London BETA 9 (r_speeds ~ 2000) by kaese
« Reply #79 on: June 05, 2011, 12:31:41 PM »
Played this map in beta test server, here's my feedback:

The fog is still a bit to strong. From a distance you couldn't tell if the person was on your team or not so you just guessed and shot that person. (maybe you want that as your gameplay, who knows). But with the darkness of the map, the high spots become a huge advantage, making camping more useful then rushing. Not sure how you'd fix that since I don't map, but is it possible to have more lights on high parts to brighten it up a bit?

The low gameplay was fine. I'd suggest making the mid ice-path more open instead of feeling like a tunnel. (so you're not spraying through a little tunnel, you get more room to do stuff.) Also maybe make the sides of the 'mid ice-path' less steep so you can do jumps off of it. It helps as an escape route if you're ice and a guy is their main, gives more options I guess.

I like the addition of the fence path. Still relatively campable, but I'm sure it could be worked around with teamwork. Very well made map, and the gameplay is pretty fun. I think I was one of the only ones who knew just about every jump when I played it, so it'd be interesting to play once everyone knows it. Goodjob on it! Hope it gets played!