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October 16, 2019, 10:58:49 PM
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Author Topic: My second map - Carbine Warz  (Read 4522 times)
supertanker
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Posts: 127

« Reply #20 on: May 29, 2006, 05:48:26 PM »

Fixed both problems. After I finish compiling hte map i will update the .zip file on my site. Should take about 10-30 mins.

Also the Carbine Warz version will be there too later on.
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Termin8oR
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Posts: 1023

« Reply #21 on: May 30, 2006, 03:59:53 PM »

Okay great. good job and and cant wait to play on pubs.
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supertanker
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Posts: 127

« Reply #22 on: September 01, 2006, 04:45:00 PM »

Its just a modified version of my Paintball Warz map. Finished it, finally. Grab it here

It's been sitting on my hard drive for a few months.



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jitspoe
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« Reply #23 on: September 01, 2006, 05:06:31 PM »

Looks like it'll be decent for a 2v2 or 3v3.  I still say you should add a path around behind the balcony, though.  There are 2 or 3 places where a single player can sit and guard all entrances to the base.  One is pictured at the bottom -- no way to sneak up behind a player defending there.  Also, the light isn't lit, while the one in the other base is.  There are a few texture alignment issues, too, and the clip brush on the ladder in the first picture is way too large.  Feels like you're floating in the air.

I've uploaded it to the ev1 beta server, though, so you can test it with other players.


* carbinewarz_1.jpg (234.36 KB, 640x480 - viewed 268 times.)

* carbinewarz_2.jpg (144.5 KB, 640x480 - viewed 256 times.)
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supertanker
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Posts: 127

« Reply #24 on: September 01, 2006, 11:17:32 PM »

I probably will add another path and update this

The geometry is from my second map, so it sorta sucks. I'll fix that sometime though.
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Dirty_Taco
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« Reply #25 on: September 01, 2006, 11:55:54 PM »

Post removed
« Last Edit: July 26, 2010, 01:31:42 AM by Dirty_Taco » Logged
jitspoe
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« Reply #26 on: September 04, 2006, 11:05:08 PM »

(although it's going to need my l33t clutter).
Indeed.  His compile times are way too low. Wink
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PiCaSSo
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Posts: 728

« Reply #27 on: September 05, 2006, 09:50:28 AM »

I'll upload this one to the GraFF servers too...  I like the map too and will watch for an updated version with the fixes Jitspoe mentioned and anything else you do to it...
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jitspoe
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« Reply #28 on: September 29, 2019, 02:21:53 AM »

Don't know that you ever check the forums anymore, but there is a major issue with the map right now.  Seems some of the player spawns are backward (and they're right on the flag, too).  Sometimes somebody spawns in and instantly takes the flag.
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