The PBCup Summer 2006 will begin its registration immediately. Just like last season, you will go to
www.pbcup.com to do so. You'll also notice a nice new design which was constructed by S8NSSON.
We as a staff learned a great deal of what worked and what did not last season. During the few weeks off, we looked over the current set of rules and made some revisions Some are not that big, while others deal with the current match format and double clanning. The following are a list of new rules that will be in effect for all following seasons:
Rule 1: No Preference to PBCup RefsParticipating clans will not be able to prefer one Ref over another to oversee their match. Whichever PBCup Admin is around during match time will be the ref that watches over the match. If a clan does not want to play while a Ref is observering the game, they will simply forfeit.
Rule 2: GrenadesNow that impact grenades can be disabled, 2 normal paint grenades and 2 smoke grenades will be added to the server config. They will respawn every 3 minutes. This time will be used to prevent "grenade spamming."
Rule 3: Ticket SystemIn order to prevent excessive player movement from team to team, clans will be granted "5 Tickets" each season. A ticket will be taken from a clan each time they add a player to their roster after the season begins. Rosters are open until 00:00am EST of first day of Week 1. At that time, any further additions to the Team Rosters would be at the cost of 1 ticket. Each team has 5 tickets, allowing the possibility of 5 roster additions up until Week 6, at which point rosters additions would be locked for the remainder of the season/playoffs.
Once a team uses all 5 tickets in a season, they will not be able to add any more players to their roster. Tickets are only redeemed when a player is added, NOT when a player is removed from a team. Tickets do not carry over from season to season, nor can you give tickets to other clans.
Rule 4: Locked RostersTeam Rosters will be locked at 00:00am EST on the first day of the 6th week. This is much like the Trade Deadline which is observed in most North American sports leagues. Un-redeemed Roster Tickets from a season are not transferable to any following seasons. The roster lock will remain through the course of the play-off rounds.
Rule 5: Double Clanning PolicyThe multiple clanning rule will be enforced and monitored in the PBCup Summer Season. Players who are on a PBCup Summer Roster may not participate in any PBCup matches for any team other than their PBCup Summer Team.
If a player is caught playing a league game on a team other than his PBCup Summer Team, the player will be immediately suspended for 2 weeks and removed from his team's roster. The Leader(s) will receive 1 warning(an e-mail will be sent additionally) and will be required to use a Roster Ticket to retrieve the player for future play once the 2 week suspension is over, if they decide to do so. If the Roster Lock is in effect, then the Leader will not be able to retrieve the player.
The captain(s) of the team using a player from another PBCup clan will forfeit that weeks match and will be suspended for the next week. If a team violates this rule after receiving their first warning, they will be removed from the league and forfeit all remaining matches. If they wish to participate in following PBCup season, they will have to present their case to XtremeBain on why they should be allowed back into the league.
In the unlikely case that the Team was sabatoged by rebelling members(Eg. Members of clan avenge their leader by participating in a double clanning exercise to disqualify the team from the Season) a pardon may be granted at the League Administration's discretion. If a clan leader brings a double clanning occurance regarding his own member to the attention of the League Administration a pardon for the warning may be granted at the League Administration's discretion, assuming the player has already been removed from the Season's Roster.
Rule 6: Server PreferencesThe PBCup now has a Mid-West USA server in addition to the East coast and Euro servers. Therefore the server choosing process will go as follows:
For USA vs USA matches: Each clan will have the option to play their round on their server of choice.
For USA vs Euro matches: The Euro clan will play a round on the Germany server, the USA clan will have the option of playing on either of the two USA servers. HOWEVER, a USA clan will NOT be able to prefer the Mid-West server simply to make a European clan ping even higher. The clan's starting 4 members must show that their team ping (average of all 4 starting players) is lower on the Mid-West server than the East Coast server. The 4 players used in the averaging of the team ping MUST be the 4 players to start the round. It will be to the discretion of a PBCup admin if mass substitutions are made after the beginning of the round to decide whether a team is playing on a mid-west server to give a Euro team a disadvantage.
Rule 7: NEW Match Format-Each match consists of THREE 13-minute rounds.
-All 3 rounds will be played in each match.
-Each team will pick their own map from our list of acceptable maps, however, they will only be able to choose a map ONCE during the regular season
-3rd round maps will be pre-determined for each week of the season.
-A team may NOT play the tie-breaker map twice in one match. (Meaning if the tie-breaker map is Castle1, you can not pick castle1 as your map)
Scoring:
For each round won by a team = 1 point
Our maplist, and the eight Round 3 maps will be made public well before the season gets underway. If you have any questions regarding these rules, please contact any of the PBCup admins in the irc room #pbcup.
We look forward to another successful season with even more teams participating!