Author Topic: Rooftop 2 (beta: 0.1)  (Read 23260 times)

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #40 on: November 12, 2011, 10:46:06 AM »
I just hope that no server admin will upload this map as a final :D

Renamed to ub_rooftop2_a1 and uploaded it to our ftp server if it's ok for you.

fine with me

NJIN

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Re: Rooftop 2 (beta: 0.1)
« Reply #41 on: November 12, 2011, 02:49:05 PM »
feels a bit crowded in places maybe you should move things to make more room

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #42 on: December 01, 2011, 07:29:55 PM »
hmm no one has noticed the bugs flying around? oh well ^_^

Foxhound

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Re: Rooftop 2 (beta: 0.1)
« Reply #43 on: December 01, 2011, 09:42:37 PM »
I noticed your lack in care for pokemon... you jerk. *HUMPH*

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #44 on: December 01, 2011, 09:49:36 PM »
grow up peter pan :P

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #45 on: December 07, 2011, 10:15:56 AM »
ok i m working on ub_rooftop again :P i should have a beta of the whole map out in a few days, a week tops! :P

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #46 on: December 07, 2011, 11:50:29 AM »
new update pics :P

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #47 on: December 07, 2011, 12:00:19 PM »
more pics

Tyrone(MyeRs)

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Re: Rooftop 2 (beta: 0.1)
« Reply #48 on: December 08, 2011, 11:04:37 AM »
yo mayun dis shet luks reel nise.

Sub0123

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Re: Rooftop 2 (beta: 0.1)
« Reply #49 on: December 08, 2011, 02:54:21 PM »
Great!

Just saying but in the Beta without any Textures at the side of the base, I ran through a gap and next thing you know, I can't get back up!

Kinda weird but I guess since this is still in beta its not the greatest...

Just wanted to inform you.

PGPSandman

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Re: Rooftop 2 (beta: 0.1)
« Reply #50 on: December 08, 2011, 08:19:55 PM »
 Very cool looking map, can not wait for the final release.
 On a comical side thought, playing paintball on a rooftop .. do ya wonder where those stray balls go when you shoot? Some poor sucker on the sidewalk  below trying to mack on his girl gets a massive SPLAT like a bird drop and all he can say is WTF! ... ahahahah priceless.

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #51 on: December 09, 2011, 02:00:46 PM »
Great!

Just saying but in the Beta without any Textures at the side of the base, I ran through a gap and next thing you know, I can't get back up!

Kinda weird but I guess since this is still in beta its not the greatest...

Just wanted to inform you.


in the final version if you fall out of the map into that area you will automatically be eliminated :P


Very cool looking map, can not wait for the final release.
 On a comical side thought, playing paintball on a rooftop .. do ya wonder where those stray balls go when you shoot? Some poor sucker on the sidewalk  below trying to mack on his girl gets a massive SPLAT like a bird drop and all he can say is WTF! ... ahahahah priceless.

lol


ok so i also did some updates that floating block of wood next to the flag room is now sort of an ac unit(needs textures) also those rotating things around the billboard i fixed them so they rotate in the proper spot. i still got some lighting to do, for now i will just use the lights from the pball texture pack.


the reason you see some textures on the map. its because i used the same .map file as the original rooftop. and i just haven't got around to texturing it yet.

Tyrone(MyeRs)

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Re: Rooftop 2 (beta: 0.1)
« Reply #52 on: December 10, 2011, 09:37:23 PM »
yer screenshot looks nice. but only 1 of them, the rest dont.

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #53 on: December 17, 2011, 09:43:15 PM »
map  broke trying to fix it :P

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #54 on: February 29, 2012, 08:50:14 PM »
http://dl.dropbox.com/u/44846597/ub_rooftop2.rar


yes i know some textures are missing and unaligned.

honey badger do care... so deal with it. ill fix it by the final release. :P

SuperMAn

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Re: Rooftop 2 (beta: 0.1)
« Reply #55 on: March 01, 2012, 08:01:27 AM »
Up on Superman servers.  
beta/ub_rooftop2_b1   or just ub_rooftop2

Chef-Killer

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Re: Rooftop 2 (beta: 0.1)
« Reply #56 on: March 01, 2012, 10:55:31 AM »
Merged this topics.

Renamed te map to ub_rooftop2_b1, too. Map is online @ [OTB] Beta!

I'll have a look at the map later.

WarWulf

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Re: Rooftop 2 (beta: 0.1)
« Reply #57 on: March 02, 2012, 01:35:22 AM »
chef dont wast your time point out missaligned textures cause i dont care :P and will have then fixed when final is done. but i have my own game im working on at

Ace

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Re: Rooftop 2 (beta: 0.1)
« Reply #58 on: December 11, 2013, 12:56:19 AM »
Necro, anyone have the textures from this map sitting around, would love to get the cargo box ones.

TRION

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Re: Rooftop 2 (beta: 0.1)
« Reply #59 on: December 11, 2013, 08:56:39 AM »
Those pics made me speechless... Let the mapping begin!!