Author Topic: Beta 11: The_Camp! Finished now and need Feedback pls  (Read 26802 times)

-MrVarron-

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Re: The Camp - Now Beta 4!!!! i continued my work!!!
« Reply #20 on: August 23, 2014, 06:47:45 AM »
oh ok sry

BASEBALLDUDE

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #21 on: August 23, 2014, 10:53:01 AM »
You should rename your model to this:

"model" "models/plants/bigleaf2.md2"

T3RR0R15T

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #22 on: August 23, 2014, 11:14:49 AM »
And have a look at the spawns, i got an error message:
Code: [Select]
ERROR: couldn't find spawn for: [OTB]T3RR0R15T, team: White,
jailed: yes, mode: team

Ace

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #23 on: August 23, 2014, 11:28:08 AM »
And have a look at the spawns, i got an error message:
Code: [Select]
ERROR: couldn't find spawn for: [OTB]T3RR0R15T, team: White,
jailed: yes, mode: team

I think that's from using info_player_starts instead of info_player_deathmatch ents.

-MrVarron-

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spawn points and plants
« Reply #24 on: August 24, 2014, 08:47:52 AM »
@baseballdude: thx i fixed it, in the next beta you can see the plants correctly

@terrorist: k i have this problem too but on my screen i become the message "Warning: msg overflowed for MrVarron"
i dont know how i fix the overflow! more spawnpoints maybe? at the time i have 3 per team...
and your warning, then i come to..
..
the comment from ace...

@ace: ALL spawnpoints are named info_player_deathmatch, an not info_player_start
or must i try to name the spawns info_player_start?
mean that? when not did you or TERROR15T any ideas to fix?

-MrVarron-

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #25 on: August 24, 2014, 09:13:03 AM »
ok msg overflowed: fixed

plants: fixed

spawn error: i have meddling NO IDEA how i can fix it can you help me please

BASEBALLDUDE

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #26 on: August 24, 2014, 11:16:53 AM »
spawn error: i have meddling NO IDEA how i can fix it can you help me please
Looking at your spawn entities, I see things like "jail" "12". If you want to make something a jail entity, put "jail" "1". Otherwise, don't use "jail".
Also, make sure that you have some spawn entities for team2.

I just looked at your .bsp file in notepad, and you have a ton of grenade entities in your map. These are what's causing the msg overflow, and you should remove all of them except for a few. In Paintball, grenades automatically spawn at random locations when the map loads, so you don't need any of these entities. However, if you want additional grenade entities at those precise locations, make sure you're using "angle" "-1" and "count" "1".

Ace

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #27 on: August 24, 2014, 12:24:15 PM »
Looking at your spawn entities, I see things like "jail" "12". If you want to make something a jail entity, put "jail" "1". Otherwise, don't use "jail".
Also, make sure that you have some spawn entities for team2.

I just looked at your .bsp file in notepad, and you have a ton of grenade entities in your map. These are what's causing the msg overflow, and you should remove all of them except for a few. In Paintball, grenades automatically spawn at random locations when the map loads, so you don't need any of these entities. However, if you want additional grenade entities at those precise locations, make sure you're using "angle" "-1" and "count" "1".

Easiest way to fix would probably be in quark. Open up the bsp file and change the ents there instead of recompiling everything.

Clipz

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #28 on: August 24, 2014, 07:15:55 PM »
Quark > bsp.

If quark didn't cause random lighting issues I'd highly recommend using it over bsp.

Rick

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Re: The Camp - Now Beta 4!!! now correctly file to download!
« Reply #29 on: August 25, 2014, 01:10:04 AM »
Quark > bsp.

If quark didn't cause random lighting issues I'd highly recommend using it over bsp.
What's the advantages of using quark over bsp? I've never really looked into it..

-MrVarron-

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update 5! p
« Reply #30 on: February 01, 2015, 07:26:02 AM »
ive made a lot of changes in this update, but i cant upload the bsp file cause of this Error Message:

"Your attachment couldn't be saved. This might happen because it took too long to upload or the file is bigger than the server will allow.

Please consult your server administrator for more information."

the bsp file size is 3,07 MB
can you help me please?
ive spend a lot of time in this update...
« Last Edit: February 01, 2015, 07:46:17 AM by -MrVarron- »

ic3y

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Re: The Camp - Beta 5! but i cant upload the bsp file!
« Reply #31 on: February 01, 2015, 08:07:45 AM »
"This might happen because it took too long to upload"

Try to upload it again, or try another hoster.

-MrVarron-

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Re: The Camp - Beta 5! the download works now!
« Reply #32 on: February 01, 2015, 08:15:38 AM »
thanks rockitude the download works now!

ok please read the news and have a look at the map. Dont forget to give me feedback  ;)

« Last Edit: February 01, 2015, 09:39:41 AM by -MrVarron- »

Clipz

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Re: The Camp - Beta 5! the download works now!
« Reply #33 on: February 01, 2015, 11:48:55 PM »
You should post some screenshots

-MrVarron-

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Screenshots
« Reply #34 on: February 02, 2015, 02:50:14 AM »
Ok, im gonna do this when i am at home  ;)

-MrVarron-

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Re: The Camp - Beta 5! the download works now!
« Reply #35 on: February 02, 2015, 02:17:54 PM »
here are some screenshots from the map

-MrVarron-

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Re: The Camp Beta 6 now!
« Reply #36 on: February 03, 2015, 02:38:46 PM »
grafic failures fixed
jail looks much better now

jitspoe

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Re: The Camp Beta 6 now!
« Reply #37 on: February 10, 2015, 06:12:52 PM »
I've put it up on the beta server so you can play test it.  I feel like the middle needs work.  There need to be more options in that hallway with the water.  It kind of plays out the same way every time.

Some of the doors are a bit awkward to get through.  The lighting in the lower areas is still pretty dark near the bases, and the entrance is kind of hidden.  Maybe you could make it more interesting by having ways to drop/exit the low tunnel from the middle?  Right now the low path is almost a free cap trade if the other team doesn't go low as well.

-MrVarron-

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Re: The Camp Beta 6 now!
« Reply #38 on: February 11, 2015, 03:13:26 PM »
Thanks for answering :) i gonna think about it, at this weekend i try to upload a new beta with a new idea

-MrVarron-

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Re: The Camp - Now Beta 7!
« Reply #39 on: February 15, 2015, 07:18:37 AM »
i made it   ;D
lamps looks better
middle section is varied and looks better now
you can enter the underpass with a hole in the middle section
underpass entrances at the spawns looks more inviting
underpass entrances are now fast to enter

screenshots of the middle section and the entrances are on the first post