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March 18, 2019, 08:34:50 AM
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Author Topic: New map: Castle in the Highlands (hicastle)  (Read 157 times)
jitspoe
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Posts: 18608

« on: March 02, 2019, 02:56:56 AM »






Still a work in progress.  This version is for JMR's manhunt mode, so it's not really playable with anything else, but if you want to run around in it before the social Saturday thing, you can grab it here:

http://digitalpaint.org/devel/hicastle_mh_b1.zip
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JeongWa
68 Carbine

Posts: 486

« Reply #1 on: March 02, 2019, 03:54:48 AM »

Every time i'm looking at 3rd screenshot, It reminds me of Dark Souls 3 on the way to defeat Nameless King.

This looks pretty cosy. I like it.

Tho i really think you should open the buildings specifically for manhunt mode even if it impacts the performances.
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Squeeze
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Posts: 373

« Reply #2 on: March 02, 2019, 08:26:05 AM »

Put statue of Nameless King over there, and we might play it
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Ace
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Posts: 658

« Reply #3 on: March 03, 2019, 02:05:02 PM »

Nice, this was from the q2cafe tourny right?
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jitspoe
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Posts: 18608

« Reply #4 on: March 10, 2019, 11:28:14 PM »

Nice, this was from the q2cafe tourny right?
Yeah.  Thought this would be a super easy port over since I was already using the Paintball2 textures for the Quake2 version, but somehow, I flipped the sky when I converted it to Q2, so I had to flip the whole map and realign textures when bringing it to Paintball2 so the lighting would at least somewhat come from the direction of the sun in the sky. Sad

Also need to open up more hiding spots.
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