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December 09, 2019, 03:42:48 PM
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Author Topic: Build 43  (Read 1780 times)

Posts: 18661

« on: August 30, 2019, 04:28:22 AM »

Build 42 had some stability issues, so I skipped an "official" (on the downloads page) release.  Here's hoping Build 43 is solid!

Build 43 engine changelist:
- Bugfix: Fixed crash when viewing the server list while a level is loaded locally.
- Bugfix: Fixed sound falloff on left and right channels being slightly different.  Also tweaked to be slightly more physically accurate. 7:21 AM 6/24/2019
- Bugfix: Fixed serverlist connecting to the worng IP's when using the listview widgets (Thanks, xrichardx)
- Bugfix: Fixed crash when using SDL sound driver on Linux. (Thanks, your teammate) 10:10 PM 7/7/2019
- Tweak: Reduced buffer size for Linux SDL driver from 4096 to 1024 to reduce latency. 5:53 AM 8/18/2019
- Tweak: Reduced "s_mixahead" default cvar value from 0.2 to 0.08.  You may need to increase this if you get stuttery sound. 5:53 AM 8/18/2019
- Cvar: "vid_resolution" now replaces "gl_mode", "vid_resx", and "vid_resy".  You can simply set "vid_resolution" to "1920x1080" or whatever you would like. (Thanks, xrichardx).  Should automatically set to whatever you had before using the previous cvars.

Build 42 engine changelist:
- Feature: Native IRC support to join the #paintball channel on GlobalGamers. "irc_connect", "irc_say", "irc_quit" commands.
- Feature: Listview support for UI (Thanks, xrichardx)
- Cvar: "cl_scoreboard_sorting" - 1: sort by kills only, 2: sort algorithm with priority of grabs and caps, 3: sort with priority of grabs and caps
- Bugfix: "GL_Upload8: too large" error from corrupted texture files no longer stops the level from loading.

Game 1.932 build 188 changelist:
- Fixed escaped from jail message having an extra newline. 4:57 AM 6/17/2019
- Adjusted ball arc to account for gravity setting, so low gravity doesn't cause the ball to shoot above the crosshair. 4:57 AM 6/17/2019
- Fixed minplayers setting on mapinfo files not working properly if set to values less than 2. 7:02 AM 6/25/2019
- Made "botcmd" work with the new bots. 1:06 AM 6/30/2019
- Fixed match not going into overtime if "nextmap" was set. 3:13 AM 7/1/2019
- Made "nextmap" and "rotation add" automatically prefix "inprogress/" and "beta/" before maps that are in those directories like "newmap" and "map" do. 1:56 AM 7/7/2019

Game 1.931 build 187 changelest:
- "sv_votemapenabled 2" only allows voting on maps that are in the maplist. 11:20 PM 2/23/2018
- "timelimit" default changed from 20 to 10.
- "addloginop" / "removeloginop" commands store players with a given DPLogin ID to an auto-op list.
- Bug fix to keep players logged in if they change the colors in their name.
- Fixed spelling of "possession"

NOTE TO SERVER ADMINS: If you have a custom commands.txt file, be sure to update it to add addloginop and removeloginop at the highest login levels.

Test install files before I put these on the main downloads page:

Build 41->43 update: http://digitalpaint.org/files/temp/paintball2_build043_update_pretest1b.exe
Build 43 full install: http://digitalpaint.org/files/temp/paintball2_build043_full_pretest1b.exe

Build 41->43 update: http://digitalpaint.org/files/temp/paintball2_build043_linux_patch_pretest1.tar.gz
Build 43 full install: http://digitalpaint.org/files/temp/paintball2_build043_linux_full_pretest1.tar.gz
Committee Member

Posts: 1390

« Reply #1 on: August 30, 2019, 10:50:11 AM »

Updated Arctic Match #2 to Build 43 Pretest 1.

Posts: 3

« Reply #2 on: September 01, 2019, 03:00:34 PM »

Nice, always like seeing new builds!
Enjoyed new puzzle V, pointers are fun Smiley.
Overall nice changes, no matter how small they are.


Posts: 18661

« Reply #3 on: September 14, 2019, 05:19:50 PM »

The build is officially up on the downloads page.  If you already grabbed the "pretest 1" version, you don't need to install the official release.  It's identical.
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